

Coastal Aumaua gain bonuses to defend against Prone and Stun effects.Towering Physique can be a crucial bonus for tanks and melee combatants and Armed to the Teeth is very useful for adapting to combat situations (or cheesing the game with as many loaded Arquebuses as you can carry, if that's your thing). Aumaua make great Barbarians, Fighters, Paladins, and Chanters.Īumaua sub-racial abilities aren't as universal as some other racial bonuses, but they're powerful in their own way. The significant Might bonus makes Aumaua great picks for any kind of damage dealer, though the sub-racial abilities tend to be more helpful for front-line warriors and martial combatants. Meadow Folk - Fighting Spirit (One per encounter, 5 seconds after being reduced below 50% Endurance, Humans temporarily gain bonuses to Accuracy and Damage)Īumaua are enormous water-loving humanoids, and the strongest of the races in Eora.Human sub-races all have the same unique ability, so the choice is mostly cosmetic. Paladins, Monks, and Barbarians are best suited to make use of a human's stats and abilities. Their bonuses to Resolve and Might make them strong picks for damage dealers or tanks, and their bonus ability is a good choice for any character. The most common of the races in Pillars of Eternity, humans are well-suited for any role. Your race will impact some dialogue options and character interactions, but not as much as your culture and background do. They all have varying stat bonuses and racial abilities, but there's nothing stopping you from making a savage Elven Barbarian or a hulking Aumaua Rogue.

There are six playable races - referred to in-universe as 'Kith' - and Obsidian has done a pretty bang-up job of keeping them balanced.
